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Mobile World Congress 2014

Image March 1, 2014 cubeflow

CubeFlow was presented at the Mobile World Congress, Barcelona 2014 in App Planet Hall 8.1 at the Intel booth. As a 2nd place winner of the Intel Perceptual Computing Challenge 2013 we demonstrated our gesture-controlled version of CubeFlow.

MobileWorldCongress2014_CubeFlow_Intel_RealSense_Technology

DemoIntel RealSense TechnologyMobile World CongressMWC2014Perceptual Computing

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sculptures from motion

CubeFlow is an interactive environment to generate sculptures from the flow of motions. Motions are detected as changes in time and are transformed into space. Shapes of movements become visible as virtual 3D objects and find their reentry into reality when they are materialized as real sculptures by 3D printing. Changes in time transsubstantiate into space.

News

  • Intel Blog Series Interview
  • Lichtstrom Festival 2014
  • CubeFlow 3D Prints
  • Mobile World Congress 2014
  • Perceptual Computing
  • CubeFlow App Release
  • Visual Computing

Tags

3D 3D print app appstore Art Demo free gesture control gesture recognition high performance Intel RealSense Technology interaction Interview Mobile World Congress MWC2014 OpenCL OpenGL Perceptual Computing realtime Sculpture video Visual Computing
CubeFlow concept, software and all associated media © Copyright by Philipp Drieger, noumentalia.de - digital arts, science & technology 2012-2025. All rights reserved.