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Intel Blog Series Interview

November 3, 2014 cubeflow

IntelĀ® RealSenseā„¢ Blog Series: Visual 3D Performance and More with Developer Philipp Drieger

Thanks to Wendy for having an interview at Intel Developer Zone:

https://software.intel.com/en-us/blogs/2014/10/17/intel-realsense-blog-series-visual-3d-performance-and-more-with-developer-philipp

 

3Dappgesture recognitionhigh performanceIntel RealSense TechnologyInterviewPerceptual Computingrealtime

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sculptures from motion

CubeFlow is an interactive environment to generate sculptures from the flow of motions. Motions are detected as changes in time and are transformed into space. Shapes of movements become visible as virtual 3D objects and find their reentry into reality when they are materialized as real sculptures by 3D printing. Changes in time transsubstantiate into space.

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  • Intel Blog Series Interview
  • Lichtstrom Festival 2014
  • CubeFlow 3D Prints
  • Mobile World Congress 2014
  • Perceptual Computing
  • CubeFlow App Release
  • Visual Computing

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3D 3D print app appstore Art Demo free gesture control gesture recognition high performance Intel RealSense Technology interaction Interview Mobile World Congress MWC2014 OpenCL OpenGL Perceptual Computing realtime Sculpture video Visual Computing
CubeFlow concept, software and all associated media © Copyright by Philipp Drieger, noumentalia.de - digital arts, science & technology 2012-2023. All rights reserved.